Blacksmith House Environment Rendered in UDK

Blacksmith's House is a low-poly environment consisting entirely of hand painted textures. Inspired by art from Blizzard's "Mists of Pandaria" combined with concepts of my own. All assets were created from start to finish within Maya and Photoshop and rendered inside of UDK.

  • Lighting - Post Processing - Modeling and Texturing of Props

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Blacksmith House from Kenneth Kozan on Vimeo.